============================================================= An input and control schema for Cybertroopers Virtual-On: Operation Moongate AND Cybertroopers Virtual-On: Oratorio Tangram Versions 3.33 and above Release: 0.1 release info Written by: Scott Robinson ============================================================= Note ----- This should be displayed in mono-space format. The dots and numbers should line up. .......... 1234567890 //---------------// // Legal Stuff // //---------------// The Cybertroopers Virtual-On series and its characters are the property of Sega of Japan and Sega of America. The above authors wrote this guide. We, the authors, are not affiliated with Sega, and this guide is not official in any way. We wrote this guide because we felt there wasn't enough complete Virtual-On information on the Internet. This guide is distributed under the Open Content license (http://www.opencontent.org/) with the addition that commercial redistribution, republication, or reproducation may be possible with the explicit permission of the authors. Essentially, if you want to make money off this, we want to hear about it. //-------------------// // Version History // //-------------------// v0.1 -- !!! insert date? First release. Look inside, ok? ============================================================= Part I: Introduction to ... 1.1 ... Virtual-On .2 ... Virtual-On's control system Part II: Common 2.1 Introduction .2 Control Schema Part III: English 2.1 Introduction .2 Control Schema .3 Glossary Part IV: Japanese 3.1 Introduction .2 Control Schema .3 Glossary Appendix: Fin A.1 Further reading .2 Credits ============================================================= Part I: Introduction to ... ============================================================= //-----------------------// // 1.1. ... Virtual-On // //-----------------------// Sega's Cybertroopers Virtual On series (VO) contains Cybertroopers Virtual-On: Operation Moongate (VOOM) and Cybertroopers Virtual-On: Oratorio Tangram. (VOOT) Virtual-On is a 3D PvP "mech" fighting game spanning over four gaming systems. It is arguably one of the deeper fighting games and is almost alone in its genre due to its high quality. More information on Virtual-On is available in the Further Reading (A.1) section. //----------------------------------------// // 1.2. ... Virtual-On's control system // //----------------------------------------// VO was originally available for Sega's Model 2 Arcade System. The primary method of input was two specially designed arcade sticks, known as Twin Sticks. However, as time has progressed, VO has advanced to a variety of environments including Model 3 Arcade System, Saturn and Dreamcast (controllers), and the new Naomi Arcade System. Thus, there are two primary methods of control for Virtual-On. The Twin Sticks, and the Controllers. Each allow for varying amounts of speed and control interaction with VO. This guide will overview various methods of textualizing the control schema for both Twin Sticks and Controllers, catagorizing via the primary language group the schemas are used for. It is assumed you have basic knowledge of VOOT, in order to understand this guide. ============================================================= Part II: Common ============================================================= //---------------------// // 3.1. Introduction // //---------------------// Thankfully, there are certain schema which are so widely used and recognized, they might as well be the universal common standard for VO. Unfortunately, they are generally button commands. //-----------------------// // 3.2. Control Schema // //-----------------------// [3.2.1 Button Command Notation] [t] turbo command sets: RT Right Turbo type attacks LT Left Turbo type attacks BT Both Turbo simultaneously type attacks [w] weapon command sets: RW Right Weapon LW Left Weapon CW Center Weapon [m] modifier command sets: Cr Crouch (below are same movement) \| G Guard | Gr Cancel Buffer / Guard Reversal J Jumping Legal button command chording (3.33*): [w] [m][w] Legal RANGEd button command chording (5.2+): [w] [m][w] [t][w] [m][t][w] Legal MELEE button command chording: [w] A normal attack. (Guard-able) Cr[w] A crouching attack. (UnBLOCKable and Knockdown) LT[w] A melee legal RANGEd attack. (UnBLOCKable) RT[w] A turbo attack. (UnGUARDable and Knockdown) Gr[w] A Guard-Reversal attack. (Guard-able) ============================================================= Part III: English ============================================================= //---------------------// // 3.1. Introduction // //---------------------// An introduction to the English speaking Virtual-On community would be an interesting one. The Internet has been the most important influence, via facilitation, bringing together the scattered groups of VO lovers and creating a strengthened culture. Virtual-On is very much a cultural game, with its strange multilingual terminology and perfection driven gameplay. The English community has often imported, wholesale, techniques and strategies from other groups; however, at the same time seperated (and later integrated) English groups have discovered the very "learned" techniques and strategies themselves. This is all because Virtual-On isn't a popular/well-known game like Street Fighter or Tekken. But I have digressed. This section is an interesting section because I hope to include all older terminology imported or integrated, and in the future update to include newer terms. This won't cement terms, but it will give easy access to learning them. //-----------------------// // 3.1. Control Schema // //-----------------------//